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{{IFSCL
 
{{IFSCL
 
|image1 = IFSCL 3.4.0 Start Page.jpg
 
|image1 = IFSCL 3.4.0 Start Page.jpg
|actual_name = Fictional Interface of Code Lyoko Supercomputer (Flash Interface of Code Lyoko Supercomputer prior to 3.0.0)
+
|actual_name = Simulated Fictional Interfaces of Code Lyoko (Flash Interface of Code Lyoko Supercomputer prior to 3.0.0)
|current_version = 3.8.X
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|current_version = 4.0.X
 
|first_release = ALPHA - 13th of April 2010
 
|first_release = ALPHA - 13th of April 2010
 
|game_engine = Unity Engine (Adobe Flash Professional prior to 3.0.0)
 
|game_engine = Unity Engine (Adobe Flash Professional prior to 3.0.0)
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[[File:Italiano.png|link=|Italian]] Italian<br />[[File:Español.png|link=|Spanish]] Spanish<br />[[File:Polski.png|link=|Polish]] Polish<br />
 
[[File:Italiano.png|link=|Italian]] Italian<br />[[File:Español.png|link=|Spanish]] Spanish<br />[[File:Polski.png|link=|Polish]] Polish<br />
 
[[File:Português.png|link=|Portuguese]] Portuguese
 
[[File:Português.png|link=|Portuguese]] Portuguese
|icon = IFSCL 3.6.X.png
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|icon = LOGO ifscl 40X.png}}
}}'''IFSCL (Flash/Fictional Interface of Code Lyoko Supercomputer)''' is the largest and most detailed simulation of [[the Factory]]'s [[supercomputer]] that has been created to date. It is created and developed by a French fan, Alexis Foletto (commonly known as ''Immudelki'' or ''Immu'').
 
   
 
'''IFSCL (Simulated Fictional Interfaces of Code Lyoko; '''originally known as''' Flash/Fictional Interface of Code Lyoko Supercomputer)''' is the largest and most detailed simulation of [[the Factory|the Factory's]] [[supercomputer]] that has been created to date. It is created and developed by a French fan, Alexis Foletto (commonly known as ''Immudelki'' or ''Immu'').
Ever since the ''ALPHA'' version was published on 10th April, 2010, it is undergoing regular updates and revisions, and development is expected to continue until the end of 2019. Work in progress versions are released to the fans and community to allow them to enjoy the program and help uncover issues and other bugs as the development continues.
 
  +
 
Ever since the ''ALPHA'' version was published on 10th April, 2010, it is undergoing regular updates and revisions, and development is expected to continue until the beginning of 2022. Work in progress versions are released to the fans and community to allow them to enjoy the program and help uncover issues and other bugs as the development continues.
   
 
The game is currently available in six languages: French, English, Italian, Spanish, Polish and Portuguese. More languages may be added after the release of the final game. According to Immu's ''Quick Answer'' document, three candidates for more languages are Turkish, Russian, and Chinese.
 
The game is currently available in six languages: French, English, Italian, Spanish, Polish and Portuguese. More languages may be added after the release of the final game. According to Immu's ''Quick Answer'' document, three candidates for more languages are Turkish, Russian, and Chinese.
   
Take a look on the website: http://en.codelyoko.fr/ifscl/ to see the actual upgrades for the next version. You can keep track of the updates via the [https://www.facebook.com/pages/Ifscl-Interface-Flash-du-Supercalculateur-de-Code-Lyoko/262783280482370 Facebook page], [http://www.indiedb.com/games/ifscl the Indiedb page], which has links to the [https://docs.google.com/document/d/1NeflsQZ1i7OnFW1hhSW37zde82VWrXHXrj6hySu7isY/edit Changelog]. There is also a [https://www.reddit.com/r/CodeLyoko/comments/4rjtnv/immus_code_lyoko_fangames/ reddit page], [http://codelyokofangames.tumblr.com/ tumblr page] and the new [https://discord.gg/PS9vHzK Discord server].
+
Take a look on the website: [//en.codelyoko.fr/ifscl/ http://en.codelyoko.fr/ifscl/] to see the actual upgrades for the next version. You can keep track of the updates via the [https://www.facebook.com/pages/Ifscl-Interface-Flash-du-Supercalculateur-de-Code-Lyoko/262783280482370 Facebook page], [http://www.indiedb.com/games/ifscl the Indiedb page], which has links to the [https://docs.google.com/document/d/1NeflsQZ1i7OnFW1hhSW37zde82VWrXHXrj6hySu7isY/edit Changelog]. There is also a [https://www.reddit.com/r/CodeLyoko/comments/4rjtnv/immus_code_lyoko_fangames/ reddit page], [http://codelyokofangames.tumblr.com/ tumblr page] and the new [https://discord.gg/PS9vHzK Discord server].
 
----
 
----
   
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'''3.5.0''' - gladyouknewthat
 
'''3.5.0''' - gladyouknewthat
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  +
'''3.6.X ''' - laughhardrunfastbekind
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  +
'''3.8.X''' - whattookyousolongoldman
   
 
== Versions Release Dates ==
 
== Versions Release Dates ==
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<strong>2.4.8 </strong>- 30th of June 2013 - ''The [http://media.codelyoko.fr/download/ifscl/historiqueVersion/ifscl248_maj_en.jpg update list can be found here].''
 
<strong>2.4.8 </strong>- 30th of June 2013 - ''The [http://media.codelyoko.fr/download/ifscl/historiqueVersion/ifscl248_maj_en.jpg update list can be found here].''
   
<strong>2.6.2 </strong>- 8th August 2014 - ''The [http://media.codelyoko.fr/download/ifscl/historiqueVersion/ifscl262_majEN.jpg update list can be found here].''
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<strong>2.6.2 </strong>- 8th August 2014 - ''[http://media.codelyoko.fr/download/ifscl/historiqueVersion/ifscl262_majEN.jpg The update list can be found here].''
   
 
<strong>3.0.0 </strong>- 9th August 2015 -<strong> The IFSCL REBOOT! </strong>The update list was replaced by the [https://docs.google.com/document/d/1NeflsQZ1i7OnFW1hhSW37zde82VWrXHXrj6hySu7isY/edit progression log].
 
<strong>3.0.0 </strong>- 9th August 2015 -<strong> The IFSCL REBOOT! </strong>The update list was replaced by the [https://docs.google.com/document/d/1NeflsQZ1i7OnFW1hhSW37zde82VWrXHXrj6hySu7isY/edit progression log].
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'''3.6.X''' - 29th April 2018<sup>1</sup>, 24th January 2019<sup>2</sup>
 
'''3.6.X''' - 29th April 2018<sup>1</sup>, 24th January 2019<sup>2</sup>
   
'''Current version -'''  '''3.8.X ''' - 2nd March 2019<sup>1</sup>
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'''3.8.X ''' - 2nd March 2019<sup>1</sup>, 22nd July 2019<sup>2</sup>
   
  +
'''Current version -'''  '''4.0.X ''' - 25th April 2020<sup>1</sup>
   
'''Next version -'''  '''3.9.X - 20th July 2019'''<sup>3</sup>
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'''Next version -'''  '''4.1.X - Mid 2020'''<sup>3</sup>
   
 
==Notes==
 
==Notes==
*<sup>1</sup> This is version released via [[Kolossus]] Launcher.
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*<sup>1</sup> This version is released via [[Kolossus]] Launcher.
 
*<sup>2</sup> This is a standalone version.
 
*<sup>2</sup> This is a standalone version.
 
*<sup>3</sup> It means that the release date of this game may still change.
 
*<sup>3</sup> It means that the release date of this game may still change.
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[[Category:Stubs]]
 
[[Category:Stubs]]
 
[[Category:Needs info]]
 
[[Category:Needs info]]
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[[Category:IFSCL]]
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[[Category:Fan Games]]

Revision as of 15:41, 21 June 2020


IFSCL (Simulated Fictional Interfaces of Code Lyoko; originally known as Flash/Fictional Interface of Code Lyoko Supercomputer) is the largest and most detailed simulation of the Factory's supercomputer that has been created to date. It is created and developed by a French fan, Alexis Foletto (commonly known as Immudelki or Immu).

Ever since the ALPHA version was published on 10th April, 2010, it is undergoing regular updates and revisions, and development is expected to continue until the beginning of 2022. Work in progress versions are released to the fans and community to allow them to enjoy the program and help uncover issues and other bugs as the development continues.

The game is currently available in six languages: French, English, Italian, Spanish, Polish and Portuguese. More languages may be added after the release of the final game. According to Immu's Quick Answer document, three candidates for more languages are Turkish, Russian, and Chinese.

Take a look on the website: http://en.codelyoko.fr/ifscl/ to see the actual upgrades for the next version. You can keep track of the updates via the Facebook page, the Indiedb page, which has links to the Changelog. There is also a reddit page, tumblr page and the new Discord server.


Command List

Note on 2.6.2, you can only access the readme (with the commands names), by clicking on the "?" button in the game launcher. Starting from 3.0.0, you can access them by typing "help", and it will open you the pdf that is included in the game's installation. And since 3.0.1 the help is included and readable into the game.

This is the only way to get all the updated commands. Please do not upload them on the Internet!

Immu's Room

Immu's Room is a hidden command (to enter in the game), which Immudelki reveals a little later on, it's contents changes with each new version of the IFSCL, teasing upcoming features in the next update, or something else he's working on. The first one was featured in 2.0.5.

Usually the codes are Doctor Who references.

2.0.5 - riversongspoiler

2.1.5 - runyoucleverboyandremember

2.2.6 - neverblinkwithangels

2.2.9 - fantasticallonsygeronimo

2.4.2 - thebadwolfbay

2.4.8 - whoisfaceofboe

2.6.2 - amigoodman

3.0.0/3.0.1 - justthisonceeverybodylives

3.1.3/3.2.3 - gallifreythelongwayround (reveals the visual of Aelita inside Lyoko's towers)

3.3.0 - fourandahalfbillionyears (unveils the famous orange return to the past)

3.4.0/3.4.2 - ihadadutyofcare

3.5.0 - gladyouknewthat

3.6.X - laughhardrunfastbekind

3.8.X - whattookyousolongoldman

Versions Release Dates

The versions release dates can be found at the official download page.

ALPHA - 13th of April 2010

1.0.0 - 18th of April 2010 - This version has exclusively been released in beta version and has been announced under the number 1.2.0.

1.2.5 - 19th of April 2010 - This version quickly received 2 consecutive replacements: the 1.2.6 and the 1.2.9 (beta only).

1.3.0 - 23rd of April 2010

1.3.4 - 6th of May 2010 - This version has exclusively been released in beta version and has been announced under the number 1.3.5.

1.3.9 - 2nd of July 2010 - This version has exclusively been released in beta version and has been announced under the number 1.4.0.

1.5.0 - 13th of November 2010

1.5.2 - 22nd of December 2010

1.5.7 - 24th of January 2011

1.6.1 - 25th of February 2011

1.6.4 - 13th of April 2011 - First Anniversary Edition!

1.8.0 - 15th of July 2011

1.8.1 - 14th of September 2011

1.8.8 - 25th of December 2011

1.9.0 - 5th of January 2012

2.0.0 - 13th of April 2012 - Second Anniversary Edition! This version quickly received a replacement: the 2.0.0.c.

2.0.5 - 20th of September 2012 - This version quickly received a replacement: the 2.0.5.c. The update list can be found here.

2.1.5 - 24th of February 2013 - The update list can be found here.

2.2.6 - 13th of April 2013 - The update list can be found here.

2.2.9 - 20th of April 2013 - The update list can be found here.

2.4.2 - 1st of June 2013 - The update list can be found here.

2.4.8 - 30th of June 2013 - The update list can be found here.

2.6.2 - 8th August 2014 - The update list can be found here.

3.0.0 - 9th August 2015 - The IFSCL REBOOT! The update list was replaced by the progression log.

3.0.1 - 16th September 2015 

3.1.3 - 23rd December 2015 - This version has been improved & replaced by 3.1.3.c (18th of January - 2016).

3.2.3 - 28th May 2016 - This version has been improved & replaced by 3.2.3.c (13th of June - 2016).

3.3.0 - 20th December 2016

3.4.0 - 19th July 2017

3.4.2 - 1st September 2017

3.5.0 - 26th November 2017

3.6.X - 29th April 20181, 24th January 20192

3.8.X - 2nd March 20191, 22nd July 20192

Current version -  4.0.X - 25th April 20201

Next version -  4.1.X - Mid 20203

Notes

  • 1 This version is released via Kolossus Launcher.
  • 2 This is a standalone version.
  • 3 It means that the release date of this game may still change.

Gallery