Here is a list of weapons.
Images
Ordinary | Rare | Epic | Legendary | Collector | |
---|---|---|---|---|---|
Samurai | |||||
Ninja | |||||
Feline | |||||
Guardian | |||||
Warrior |
Level 1
- Novices Weapon - +3 | 0 | 0 - No effect.
- Training Bokken Sword - +3 | +1 | +2 - Samurai only.
- Paper Fan - +2 | +3 | 0 - Ninja only.
- Iron Claws - +3 | +1 | +3 - Feline only.
- Interlaced Gloves - +1 | +1 | +9 - Guardian only. waste 1 point less to move, to invite friends to battle and to analyze
- Beginner's Weapon - +1 | 0 | 0 - No effect.
- Precision Weapon - +7 | +5 | 0 - 60% chance of landing a critical blow
Level 2
- Lightweight Sword - +5 | +2 | 0 - Warrior only.
- Wooden Bokken Sword - +4 | +3 | 0 - Samurai only.
- New Claws - +3 | +4 | 0 - Feline only.
- Rusted Sword - +7 | 0 | 0 - Warrior only.
- Rigid Fan - +2 | +4 | +2 - Ninja only.
Level 3
- Spiritual Laser - +5 | +5 | +1 - 3% chance of returning the enemy's attack against him.
- Light Blade - +5 | +4 | +4 - 2% chance of landing a critical blow.
- Celestial Weapon - +7 | +4 | +2 - Increases life by 1%
Level 4
- Torn Glove - +5 | 0 | +8 - Guardian only.
- War Fan - +4 | +8 | +4 - Ninja only, 5% chance to attack first.
- Honorable Katana - +7 | +5 | +4 - Samurai only, 3% chance to prevent the enemy from attacking during 1 turn(s)
- Vibro-Sword - +9 | +1 | +9 - Warrior only, 3% chance to cause damage in the zone
- Rippling Claws - +5 | +6 | +5 - Feline only, Increases damage by 3% upon each consecutive blow
- Protective Gloves - +4 | +4 | +15 - Guardian only, 3% chances to absorb 50% of damage
- Replika Weapon - +8 | +6 | +5 - 3% chance of launching a counterattack
- Stun Weapon - +8 | +8 | +7 - 10% chance to prevent the enemy from attacking during 1 turn(s)
- Hit Man's Blade - +15 | +8 | +7 - 7% chance of landing a critical blow
Level 5
- Sand Saber - +11 | 0 | +8 - No effect.
Level 6
- Sunray - 0 | +9 | +8 - Increases speed by 4%
- Elemental Weapon - -5 | -5 | +69 - Increases life by 3%
- Focused Laser - +12 | 0 | +5 - lowers the chances as being used as targed by 5%
- Gamma Ray - +15 | -1 | 0 - No effect
- Shockwave Truncheon - +12 | +3 | 0 - 6% chance to prevent 1 the enemy from attacking during 1 turn
- Lamepoing Warrior - +5 | +9 | +6 - 3% chance to attack first
Level 7
- Crusaders' Weapon - +12 | +2 | 0 - Increases damage by 3 % after each consecutive blow
- Lightning Bolt Showers - +5 | +8 | +6 - 10 % chance to cause damage in the zone
- Laser Saber - +8 | +8 | +4 - Samurai only, No effect
- Time Weapon - 0 | +17 | 0 - No effect
- Sacrificial Weapon - +19 | +6 | 0 - 4 % chances to returning 75 % of damage
- Vibro-Laser - +2 | +15 | +5 - Increases speed by 3% after having withsood 1 blow
Level 8
- Virtual Cutting Weapon - +12 | 0 | 0 - No effect
- Moonlit Katana - +5 | +14 | -5 - Samurai only, No effect
- Petrifying Weapon - +8 | +12 | 0 - 4 % chance to prevent the enemy from attacking during 1 turn(s)
Level 9
- Redeemer's Weapon - +20 | 0 | 0 - Absorbs 3% of the damage inflicted.
- Radiating Weapon - +7 | +13 | -7 - No Effect
- Weaponized Arm - +11 | +4 | +9 - No Effect
Level 10
- Lethal Weapon - +21 | 0 | 0 - 7% chance of returning 80% of the damage sustained
- Perfection Gloves - +18 | 0 | +30 - 10 % chance to attack first; Between 10% and 15% chance of preventing attack blocks
- Gladiator's Weapon - +18 | +4 | +25 - Increases force by 4 %.
- Alpha prime Weapon - +6 | +12 | 0 - 7% chance to attack first.
- William`s Sword - +20 | +13 | +0 - Warrior Only; 3% Increases force;3% Chance to cause damage in the zone;4% chance of lauching a conterattack;4% chance of landing a critical blow.
Level 11
- Heaven's Weapon- 0 | +18 | +7 - 4% chance to dodge an attack
- Sharp Katana- +8 | +13 | 0 - Samurai only ; No Effect
- Spider's Hand- +10 | +9 | +6 - Guardian only ; No Effect
- Favorite Weapon - +9 | +9 | +9 - No Effect
Level 12
- Sharp-edged Ice Cube- +8 | +13 | +3 - No Effect
- Ice Blade- +10 | +10 | +10 - Samurai only ; No Effect
- Ice Claws- +7 | +11 | +15 - Feline only ; No Effect
- Wood Boring Machine- +17 | +5 | +3 - No Effect
- Frost Weapon - +8 | +12 | +12 - 3% chance to prevent the enemy from attacking during 2 turn(s)
Level 13
- Airborne Weapon- 0 | +8 | +45 - No effect
- 4-Season Blade- 0 | +25 | 0 - Increases speed by 2%
- Passionate Strike- +26 | 0 | 0 - No effect
- Terrifying Weapon- +23 | 0 | +14 - Between 3% and 3% (NOT A TYPO) chance of preventing a self-inflicted attack
- Fearless Blade- +11 | +13 | +14 - No effect
- Blazing Weapon - +27 | +4 | -6 - Increases damage by 5% upon each consecutive blow
- Noxious Flow- +38 | -5 | -10 - No effect
- Weapon of Renewal - 0 | 0 | +100 - Absorbs 4% of the damage inflicted
Level 14
- Rain Blade - +5 | +19 | +19 - Increases damage by 5% upon each consecutive blow
- Lethal Weapon - +31 | 0 | 0 - No effect
- Quivering Weapon - +27 | +23 | -35 - Increases speed by 3% after having withstood 2 blows ; Increases damage by 3% upon each consecutive blow
Level 15
- Fearless Weapon - -8 | +59 | -60 - 4% chance to cause damage in the zone
- Cosmic Blade - +13 | +29 | 0 - 5% chance of landing a critical blow
Level 16
- Zenith Blade - +5 | +30 | -7 - Between 7% and 3% of preventing attack blocks
- Firmament Laser - -12 | +28 | +50 - 4% chance to attack first
- Notch Cutter - +30 | +10 | -21 - Increases damage by 4% upon each consecutive blow
- Healing Ray - 0 | +19 | +86 - Increases life by 7% ; Absorbs 6% of the damage inflicted ; Between 35% and 25% of preventing a self-inflicted attack
Level 17
- Assassin - +39 | 0 | 0 - 5% chance of launching a counterattack
Level 18
- Blade of Blazing Sun - +57 | -15 | -15 - No effect
- Assault Weapon - +47 | -12 | +12 - Increases force by 3%
- Trans-Dimensional Weapon - +40 | +20 | 0 - 4% chance of launching a counterattack ; 7% chance of landing a critical blow ; 5% chance of creating 3 clone(s)
Level 20
- Lyoko Weapon - +30 | +39 | 0 - Increases speed by 9% ; Increases damage by 10% upon each consecutive blow ; 11% chance of landing a critical blow