Code Lyoko Wiki
Advertisement
Code Lyoko Wiki

These are the special abilities that can be earned in the online Code Lyoko game.

There are many powers here that can greatly increase a player's stats. One unique ability may be acquired every time the player levels up. When leveling up, the player is given a choice between two powers or using Lyoko Points to unlock a third choice. Unlocked powers also may be boosted; for example, Fear can be boosted to Fear II, which will prolong the time in which the enemy is stunned.

Powers are separated into two categories: Shared Powers and Specific Class Powers. Specific Class Powers may only be unlocked by the class they belong to while Shared Powers may be unlocked by any class of Lyoko Warrior.

Specific Class Abilities

These are the specific abilties and powers that are owned by specific classes. They can only be unlocked by the class type they fall under.

Guardian

  • 16.png Force Field - Return the debris upon each activation. Also increases Life.
    • Level I: Increases life by 10% & 4% chance of returning 15% of the damage sustained.
    • Level II: Increases life by 20% & 8% chance of returning 30% of the damage sustained.
    • Level III: Increases life by 30% & 12% chance of returning 45% of the damage sustained.
    • Level IV: Increases life by 40% & 16% chance of returning 60% of the damage sustained.
  • 17.png Mirror Image - Create a double in front of each ally, who then absorbs an attack.
  • 18.png Synthesized Obstacle - Defend against several attacks before retreating.
    • Level I: 2% chance to stun an enemy for 1 turn.
    • Level II: 4% chance to stun an enemy for 2 turns.
    • Level III: 6% chance to stun an enemy for 3 turns.
    • Level IV: 8% chance to stun an enemy for 4 turns.
  • 19.png Rock Armor (Removed) - Adds life.
  • 21.png Wings - Dodge an attack or counterattack.
  • 25.png Mental Toughness - Take temporary control of the enemies and get them to attack themselves.
    • Level I: 4% chance to redirect an attack.
    • Level II: 8% chance to redirect an attack.
    • Level III: 12% chance to redirect an attack.
    • Level IV: 16% chance to redirect an attack.
Unused Powers: 20.png 22.png 23.png 24.png

Feline

  • 29.png Shield - Protect from an attack and increases Life.
    • Level I : 4% to block an attack & 5% increased life
    • Level II : 8% to block an attack & 10% increased life
    • Level III : 12% to block an attack & 15% increased life
    • Level IV : 16% to block an attack & 20% increased life
  • 30.png Teleportation - Teleport to a point just after a blow to carry out a surprise attack.
  • 31.png Torrent of Blows - Successive blows that inflict more damage.
  • 32.png Controlled Fall - Enables recovering from a control effect.
  • 33.png Elusive - Reduces the chance of being targeted. Increases the chance of dodging the attacks

Ninja

  • 38.png Balance - Increase speed after absorbing several blows.
  • 41.png Telekinesis - In the event of an enemy dodge, redirect the attack to still make a score.
    • Level I: 20% chance to cancel the enemy's dodge maneuver
    • Level II: 40% chance to cancel the enemy's dodge maneuver
    • Level III: 60% chance to cancel the enemy's dodge maneuver
    • Level IV: 80% chance to cancel the enemy's dodge maneuver
  • 42.png Natural Defense - Offers the chance to evade attack.
    • Level I: 3% chance to dodge an attack.
    • Level II: 6% chance to dodge an attack.
    • Level III: 9% chance to dodge an attack.
    • Level IV: 12% chance to dodge an attack.
  • 43.png Perfect Shot - The first shot is critical!
    • Level I: The first shot is critical.
    • Level II: The first two shots are critical.
    • Level III: The first three shots are critical.
    • Level IV: The first four shots are critical.
  • 44.png Spinning Top - Spin around with the fans in order to ward off and return the attacks.
    • Level I: Returns 13% of damage taken. (12% activation chance)
    • Level II: Returns 27% of damage taken. (24% activation chance)
    • Level III: Returns 39% of damage taken. (36% activation chance)
    • Level IV: Returns 53% of damage taken. (48% activation chance)
Unused Powers: 36.png 37.png 39.png 40.png 45.png

Samurai

  • 46.png Triplicate - Creates clones to absorb attacks.
    • Level I: Creates one clone to absorb one attack (5% chance).
    • Level II: Creates two clones to absorb two attacks (10% chance).
    • Level III: Creates three clones to absorb three attacks (15% chance).
    • Level IV: Creates four clones to absorb four attacks (20% chance).
  • 49.png Triangular - Create confusion among the enemies, who will be unable to attack for a short while.
    • Level I: 3% chance to stun an enemy for 1 turn.
    • Level II: 6% chance to stun an enemy for 2 turns.
    • Level III: 9% chance to stun an enemy for 3 turns.
    • Level IV: 12% chance to stun an enemy for 4 turns.
  • 50.png Pencak-Silat - A martial art that enables countering certain blows.
  • 52.png Shock Waves - Hand-to-hand attack capable of reaching several enemies.
    • Level I: 2.5% chance to attack all enemies.
    • Level II: 5% chance to attack all enemies.
    • Level III: 7.5% chance to attack all enemies.
    • Level IV: 10% chance to attack all enemies.
  • 54.png Ambidextrous - Capable of following with an attack by the other hand just after delivering a blow.
    • Level I: 3% chance of multiple attacks (2).
    • Level II: 6% chance of multiple attacks (3).
    • Level III: 9% chance of multiple attacks (4).
    • Level IV: 12% chance of multiple attacks (5).
Unused Powers: 47.png 48.png 51.png 53.png 55.png

Warrior

  • 56.png Super Sprint - Allows taking the initiative at the beginning of a combat.
    • Level I: 15% chance to attack first.
    • Level II: 30% chance to attack first.
    • Level III: 45% chance to attack first.
    • Level IV: 60% chance to attack first.
  • 57.png Shockwaves - Hand-to-hand attack capable of reaching all enemies.
    • Level I: 5% chance to attack all enemies.
    • Level II: 10% chance to attack all enemies.
    • Level III: 15% chance to attack all enemies.
    • Level IV: 20% chance to attack all enemies.
  • 58.png Parry - Mastery of the two-handed sword: Allows deflecting an attack.
  • 59.png Black Manta - Give a chance to attack two times in a row.
    • Level I: Give a 3% chance to attack 2 times in a row.
    • Level II: Give a 6% chance to attack 3 times in a row.
    • Level III: Give a 9% chance to attack 4 times in a row.
    • Level IV: Give a 12% chance to attack 5 times in a row.
  • 60.png Levitation - Dodge an attack and paralyze an enemy.
    • Level I: 3% chance to dodge an attack and 3% chance to prevent the enemy from attacking.
    • Level II: 6% chance to dodge an attack and 6% chance to prevent the enemy from attacking.
    • Level III: 9% chance to dodge an attack and 9% chance to prevent the enemy from attacking.
    • Level IV: 12% chance to dodge an attack and 12% chance to prevent the enemy from attacking.
  • 63.png Second View (Removed) - Increases the chances of evading an attack.
Unused Powers: 61.png 62.png 64.png 65.png

Shared Powers

  • 1.png A Tough Nut to Crack - Extends life.
    • Level I: Extends life by 5%
    • Level II: Extends life by 10% 
    • Level III: Extends life by 15%
    • Level IV: Extends life by 20%
  • 2.png Ferocious Animal - Increases force.
    • Level I: Increases the force by 5%
    • Level II: Increases the force by 10% 
    • Level III: Increases  the force by 15%
    • Level IV: Increases the force by 20%
  • 3.png Lightning Fast Reflex - Raises speed.
    • Level I: Raises the speed by 5%
    • Level II: Raises the speed by 10% 
    • Level III: Raises the speed by 15%
    • Level IV: Raises the speed by 20%
  • 4.png Untouchable - Improves dodge.
    • Level I: 3% chance to dodge an attack.
    • Level II: 6% chance to dodge an attack.
    • Level III: 9% chance to dodge an attack.
    • Level IV: 12% chance to dodge an attack.
  • 5.png Accuracy - Raises the chance of critical strike.
  • 6.png Armor - Absorbs some of the damage.
    • Level I: Reduce damage taken by 3%.
    • Level II: Reduce damage taken by 6%.
    • Level III: Reduce damage taken by 9%.
    • Level IV: Reduce damage taken by 12%.
  • 7.png Shell - Blocks certain attacks.
    • Level I : 3% to block an attack.
    • Level II : 6% to block an attack.
    • Level III : 9% to block an attack.
    • Level IV : 12% to block an attack.
  • 8.png Vampirism - Damage from each attack is converted into life points.
    • Level I: 7% of damage dealt becomes life points.
    • Level II: 14% of damage dealt becomes life points.
    • Level III: 21% of damage dealt becomes life points.
    • Level IV: 28% of damage dealt becomes life points.
  • 9.png Fear - Sometimes frightens the enemy, denying him the chance to attack.
    • Level I: 3% chance to prevent the enemy from attacking for 1 turn
    • Level II: 6% chance to prevent the enemy from attacking for 2 turns
    • Level III: 9% chance to prevent the enemy from attacking for 3 turns
    • Level IV: 12% chance to prevent the enemy from attacking for 4 turns
  • RASH-Ability.png Rash - Resist controls depending on remaining life.
  • 12.png Weapons Expert - Take a chance on a counterattack
    • Level I: 3% chance of a counterattack.
    • Level II: 6% chance of a counterattack.
    • Level III: 9% chance of a counterattack.
    • Level IV: 12% chance of a counterattack.
  • 69.png Blessing - Increases life, speed and force.
    • Level I: Improves Force, Speed, and Life by 3%
    • Level II: Improves Force, Speed, and Life by 6%
    • Level III: Improves Force, Speed, and Life by 9%
    • Level IV: Improves Force, Speed, and Life by 12%
  • 70.png Wardrobe with Mirror - Increases force and life.
    • Level I: 4% Force and Life increase.
    • Level II: 8% Force and Life increase.
    • Level III: 12% Force and Life increase.
    • Level IV: 16% Force and Life increase.
  • 71.png Hasty - Increases force and speed.
    • Level I: 4% Force and Speed increase.
    • Level II: 8% Force and Speed increase.
    • Level III: 12% Force and Speed increase.
    • Level IV: 16% Force and Speed increase.
  • 72.png Fleeting - Increases life and speed.
    • Level I: 4% Life and Speed increase.
    • Level I: 8% Life and Speed increase.
    • Level I: 12% Life and Speed increase.
    • Level I: 16% Life and Speed increase.
  • 73.png Traveler - Making a move costs 1 less energy point per move.
  • 74.png Explorer - Increases your experience gains related to the missions.
  • 75.png Team Spirit - Inviting friends into battle costs less energy.
  • 76.png Expert - Increases your experience gains related to battles.
    • Level I: 10% extra XP from battles.
    • Level II: 20% extra XP from battles.
    • Level III: 30% extra XP from battles.
    • Level IV: 40% extra XP from battles.
  • 77.png Strategist - Analyzing a battle only costs one energy point.
Unused Powers: 11.png 13.png 14.png 15.png
Advertisement